Players will take turns clockwise around the table. Each turn is started by picking up 2 cards from the DRAW PILE.
There are 3 places where cards can be played during a turn.
• Excluding GAME cards, a player can play ANY card that has a FANBASE VALUE in the top right corner, face up in their ACTIVE FANBASE.
• A player can play GAME cards face up in front of them into their PORTFOLIO.
• A player can play FANBASE INCREASE or ACTION cards in the middle DISCARD PILE against other players.
Each player can play up to 3 PLAYS per turn.
A play is considered any time a card is laid on the table (such as FANBASE cards into your ACTIVE FANBASE, GAME cards into your PORTFOLIO, ACTION cards played into the DISCARD PILE, etc). It also includes flipping a DUAL GAME or moving a WILD GAME card from one GENRE SET to another.
FANBASE INCREASE! cards are played into the DISCARD PILE to steal fans from other players. This creates a FANBASE DEBT that has to be settled before play can continue. You do not need to commit to using all 3 PLAYS per turn if you do not want to.
If you pull a GLOBAL EVENT card during your turn, it must be played and resolved immediately. You may then continue your turn as normal.
At the end of each player’s turn, they cannot have more than 7 cards in their hand, unless a PERK card says otherwise. If they do, they need to discard the excess cards into the DISCARD PILE. Play continues clockwise until a player obtains 4 UNIQUE COMPLETE GENRE SETS of GAME cards and secures themselves as Market Leader and winner of the Console Wars.
Every card in Console Wars has clear instructions on what it does and how to use it, and it can be boiled down to be as simple as “Pick up 2, Play up to 3!” Have fun – and good luck Console Warriors!